Magic and Roleplay
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Magic and Roleplay

A place to find guides, lore info and whatever might be connected to roleplay in general.
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Field Medic Guide

Go down 
AuthorMessage
Admin
Admin



Antall Innlegg : 209
Join date : 2012-07-18

Field Medic Guide Empty
PostSubject: Field Medic Guide   Field Medic Guide Icon_minitimeThu Jul 26, 2012 11:48 pm

Introduction:

Field Medics in Cold Hatred should play a more important role than they do, with the landscape and worn torn region one would expect to see a lot of people in the hospital bay of the local encampment or other places, but as RP goes... You normally don't. With this guide you'll understand how to properly roleplay a field medic, how to dress and treat various wounds, and a little bit of doctoring as well.


Chapter 1: The Mechanics of a Field Medic

Field Medics are as the title entails, these people are the brave people that brave the battlefield to administer life-saving healing and doctoring to those wounded in conflict. Field Medics are often taught basic anatomy, how to treat basic wounds, and various other life saving techniques including emergency things as well. Field Medics are not 'doctors' per say, but really could be called 'Nurses'. They do not possess the finesse and the guidance and the skills as a real doctor would but their skills suffice on the battlefield where seconds means life and death. Field Medics are often strong willed and possess intelligence and have a strong stomach, heart, and mind. After-all, how can you walk among dieing soldiers with various injuries and blood everywhere if your stomach is weak? Most Field Medics are often trained in various weapons of the time period, be it swords or guns. They are well capable enough to hold their own in combat if their life is endangered. Though they rarely enter the melee as a combatant as they are often encumbered by medical equipment. Field Medics are given knowledge of medicines, dosages, like a real doctor would. They are nurses, in a sense.

Field Medics are important to any army if they wish to perserve their soldiers and allow them to fight another day. Field Medics could really be called the backbone of an army or military, without them they would surely perish.



Chapter 2: The Materials and Available Equipment

The materials a field medic are equipped with is relative to the time period, though the basic medical equipment is cotton swabs, antiseptic, inflammatory things, salve, gauls, tape, alcohol, or peroxide (to clean wounds, be it painfully), gloves, antibiotics, scissors, adhesive bandages, syringes, gunpowder (extreme cases for on-the-spot cauterization of wounds)

Any real-life first aid kits will generally tell you the equipment a WoW Field medic would be equipped with, gauze, salve, antiseptics, antibiotics. Most of it is real common sense. A WoW Field Medic may also be equipped with various potions and intravenous potions as well for quick administrations.


Chapter 3: How to Dress Various Wounds

This is where most people go wrong, they thing wrapping gauze and slapping a smiley face sticker on it and handing the patient a lollipop is the way to go. They seem to forget how severe wounds can be, and they seem to not know how to successfully treat wounds and make it realistic.There are different ways to on-the-spot treat various wounds, the most basic method is.

1st. Flush the wound with water, clear it of any debris.
2nd. Apply antibacterial, antiseptic to the wound and apply pressure, keep the wound elevated if it's on the arm or leg.
3rd. With a cotton pad, tape it to the wound with the pressure still applied,
4th. Wrap the wound with adhesive gauze.

2nd Pt 2. If it is necessary for stitches to be applied, sterilize a needle and run cotton thread through it, hold the wound shut, start a little above the wound and thread the needle in cross stitches until you reach the bottom, finish out and pull it tight. Again run antiseptic, or iodine around the outside of the wound, and then continue on. Or if stitches are unavailable, super glue can suffice to seal wounds.

Generally this will suffice in a battle type-scenario to dress a wound for later treatment or allow a soldier to continue on fighting. This is your basic treatment of on-the-spot wounds and minor injuries. Knowing how battles can go, major bloodvessels are often at stake in a fight with a blade. When a blood vessel is hit, there isn't much you can do except stem the flow of blood.

1st. Acquire a stick.
2nd. Get a piece of clothing or a strip of clothing about twice the width of the injury, wrap just above the cut where it is bleeding profuesly. (Profusely, I mean like a blood vessel was cut) and twist the stick with the clothing tight until bloodflow is reduced.
3rd. Keep the wound elevated as before, keep the blood from flowing out.
4th. Tourniquets are used to save lives, incorrect usage, or prolonged usage can cause amputation of limbs.

Though you dont have to strictly abide by these 'rules' of such, take it into mind that infection is easy to acquire in a battlefield situation, and one most take account of that when dealing with open wounds.

Cauterization:

Cauterization is burning a wound closed. Cauterization was one of the most available methods of closing wounds and stopping bloodflow as well as preventing infenction though it's one of the most painful ways as wel..

1. Acquire gunpowder
2. Spread it evenly along a wound.
3. Match.
4. Burn
5. ????
6. Profit


Burns:

1st. Run the wound underneath tepid water, flush it of any debris
2. Apply ainti-inflammatory salve
3. Disinfect
4. Apply cotton patch and hold in place with gauze, allow the wound to be able to breathe to heal.


Poison:

Poison is a rather difficult matter to treat, one must have decent alchemical knowledge and a book describing various poisons and symptoms. In a field situation, one would be better off applying a tourniquet to stem the poison from reaching the vital organ. if ingested, one would be wise to purge as well as they can.




Tourniquet will indeed stop blood flow but that's as soon as the poison enters the system, best possible solution for dealing with poisons is splnting the limb and finding the correct antidote/venom.

Bones:


Mending broken bones is often a very diffcult matter to do while on the field expecially under the heat of battle

1. Remove any obstructions near the break, identify the parts of the arm/leg/body broken and isolate it.
2. Gather a length of rope and a stick or a piece of wood just longer than the break, preferably the length of the limb broken, or finger.
3. Grasp the break, if it's a internal fracture and set it to a more normal and proper position
4. Splint the break using the rope and wood, place the wood parallell to the break on the side, lash both pieces together and make sure they are secure.
5. Make it tight enough to not allow bending nor movement of the limb but not restrict blood flow.
6. One you successfully splinted it, (a leg in our case) keep weight off of it.

For arms, set and sling it.

Evisceration:

Evisceration is a deadly thing to encounter, ever gutted a hog or a pig? That's how being eviscerated is. There isn't a lot of methods to save a man or woman who's guts have been pulled out of their body and are not intact but one way is. I know about other basic techniques but eviscerations mean that you are likely dead. No need to try to explain this.

Impalements:

Impalements are a different type of wound to deal with, often one of the leading causes of death during warfare against spearmen, being impaled is no joke, or getting shot by an arrow. If you are shot center mass, or impaled do NOT remove the weapon, you are likely to cause irritation and further wound the victim or yourself. Allow someone with the proper tools or know the proper technique to remove it. Do not move the weapon or touch it, any slight movements are capable of further cutting the person on the inside.

Hypothermia/Frostbite:

Get something like this is pretty nasty, this is what you'll likely experience being In Northrend.

For those with Hypothermia remove wet clothing, (assuming they are wet) and wrap them in dry covers. Do not feed, or they might warm up too quickly. The warm up process needs to be gradual.

For frostbitten patients, the basic same idea.


Do not move or agitate the inflicted area, you might destroy skin tissue. Do not heat up too quickly, you might destroy tissue. Fucking with them will fuck up their tissue that is affected. Place the area in tepid, or room temperature water, if inside and gradually allow it to run it's course. Severe frostbite will require amputation.



Chapter 4: Play it out in RP

Playing out a medic in RP requires common sense, skill, and some finesse to properly execute without looking like a tard. But if you play it out realistically being a medic often gives you unlimited roleplay opportunities and people will often come to you whenever they are wounded and you will play an important role during the CH campaign. Just remember the environmental factor, common sense, and realism whenever you treat wounds and you'll be on the way to become a successful field medic.

Back to top Go down
http://roleplayingcorner.bestofforum.com
 
Field Medic Guide
Back to top 
Page 1 of 1
 Similar topics
-
» Herbs:guide number 1
» [GUIDE] MAGIC AND YOU!
» Shamanism a guide
» OOC Guide to IC Healing
» A guide to roleplaying a troll:

Permissions in this forum:You cannot reply to topics in this forum
Magic and Roleplay :: Healing, medical guides and info-
Jump to: